PlayerUnknown's Battlegrounds is toning down its chaotic pre-match meet-ups to fix performance
PlayerUnknown's Battlegrounds is making changes to its delightfully chaotic pre-match meet-ups in an effort to improve performance and reduce the strain on its servers.
Battlegrounds is somewhat known for its wonky performance issues, and developer Bluehole has pledged to do everything it can to improve the situation. As part of its latest update efforts, players will no longer spawn together at the same starting location before a match. Instead, according to the developer's most recent Steam Community post, multiple pre-match gathering areas have now been introduced on both maps to spread out players.
It doesn't stop there though; Bluehole has also removed weapons on the starting island before a match - all of which means that there'll likely be considerably less of Battlegrounds' wonderfully/obnoxiously ridiculous pre-game chaos (as briefly immortalised in the video above) before the serious business of frantically killing everyone gets underway.
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