God of War is PS4's next big tech showcase

A studio with a remarkable heritage for technical excellence, Sony Santa Monica is closing in on completion of its latest God of War and this past week, we've finally had the opportunity to see more of the game in action via PlayStation 4 Pro's pristine 4K video output. Right away, it's clear that what's on display here is extremely promising. God of War should comfortably stand alongside the likes of Uncharted 4 and Horizon: Zero Dawn when it comes to the quality of its technology.

For this latest round of God of War marketing, we managed to get hold of a high quality 4K feed of the new batch of gameplay. Like Horizon, God of War is using a form of checkerboard rendering to reach a 2160p pixel count. It certainly looks clean in motion, and while our pixel counts revealed nothing other than a 2160p output, the PlayStation Blog reveals that dynamic resolution scaling is in effect.

Based on the 16 minutes of footage we had to check out, the image looks sharper than Horizon and the occasional checkerboarding artefacts are visible if you look closely and very selectively. Indeed, we had to spend a few minutes eyeballing various frames before calling it, which suggests that that development team has been very successful in delivering a sharp presentation. Although not native as such, it still looks beautiful on an ultra HD screen and by our reckoning, this is shaping up to be one of the cleanest 4K games available on the platform.

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