Yucatan is the neo-Mexican space punk racer you've been waiting for

It's really been far too long since we last saw a neo-Mexican space punk racing game, hasn't it? I've certainly been waiting a fair while for one, which makes the arrival of Yucatan's demo earlier this month such a pleasant surprise; this ticks all the right boxes.

The work of developer Joe Bain - with a little help from his friends - Yucatan plays like a tequilla-soaked Trackmania (and there's probably a fair dose of peyote included in that cocktail, too), a psychedelic racer that pits your gloriously proportioned ride against a series of impossibly cruel tracks.

Dig down into the detail and there's a lot to like. The drifting feels fantastic, a dedicated button enabling long, lurid slides in which your softly sprung car looks like it's about to dance out of control, but which in the hand feels brilliantly pliable. The tracks, from what's in the demo, have some real teeth, featuring deathly obstacles and layouts that ask for a little reserve with the throttle if you're to see them through.

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