Introducing Digital Foundry's new PC benchmarking system

Change is good! As part of the Eurogamer redesign, I'm delighted to reveal something pretty special we've been working on for quite some time - a complete revamp of the way we showcase our benchmarks of PC games and hardware, giving you unprecedented access to the entirety of the data we put together for our reviews.

So what's the big deal? Well, it's really simple. The new Eurogamer benchmarking system gives you as much - or as little - performance data as you want. The new widget we've put together is aimed at readers using the desktop version of the site (by necessity, mobile users get a simpler table-based rendition of the data). For the purposes of showing the new tech in action, we've run benchmarks for the Nvidia GeForce GTX 1060 and AMD Radeon RX 580 (specifically the MSI Gaming X varieties) using Far Cry 5, captured at 1080p, 1440p and 4K resolutions.

The YouTube video embed shows the content we're analysing, and beneath that are two graphs, showing frame-rate on the left and frame-time on the right - this should be recognisable if you've seen our YouTube benchmarking videos. The former offers a more general overview of performance, while the latter offers a per-frame look at how the content renders - the smoother the line, the less stutter there is in the experience. You get to see how that plays out synchronised with the video, a set-up which reveals what content may be causing performance problems.

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