Introversion's new game Order of Magnitude is sociology in space
Prison Architect studio Introversion has unveiled a new game called Order of Magnitude, and I played it at EGX Rezzed today.
It's a space colonisation game set as Earth becomes uninhabitable and humankind is forced to make a go of it on the moon. To begin with this involves building structures focused on basic survival: shelters, algae farms (for food), and oxygen harvesters for air. But the longer you survive, as with all games of this kind, the more advanced you become, and soon you will be recycling your waste into water (yuck) and fertiliser and growing potatoes from it. Do you want to come over for dinner?
There are different minerals to target and mine, and different scientific procedures to employ - Introversion hasn't shirked on the science.
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