Procedurally generated, Metroidvania-style platformer Chasm finally launches this summer

Developer Bit Kid has announced that its long-in-development procedurally generated platform adventure Chasm will finally be heading to PC, PlayStation 4 and, unexpectedly, Vita, this "summer".

Chasm casts players as a fledging knight investigating strange rumours surrounding a mining town. "But what you discover," says Bit Kid, "is worse than you imagined: The townspeople have begun to disappear, kidnapped by supernatural creatures emerging from the depths."

The resulting caper promises "challenging retro gameplay", massive bosses, new abilities that open up previously inaccessible areas, and a variety of armour, weapons, and spells.

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