Eurogamer Q&A: Now you're playing with peripherals

Peripherals. There's something about them, isn't there? Even those plastic guitar controllers, as passé as they are nowadays, seemed at one time like the next big thing in gaming - to the extent that landfills, charity shops and your mum's attic are now full of massively over-produced wannabe Stratocasters and Les Pauls.

But for a while there, we loved them. As did we love other, similarly singular-focused peripherals. They're interesting and exotic - they modify the experience of playing a game in enigmatic ways. Learning to use them skillfully is often as much fun as the experience they're intended to accompany.

Arguably one of the most interesting peripherals of late has been Nintendo's Labo. Very seldom has a video game peripheral required construction before use, let alone that construction being marketed as part of the experience. It hasn't set the world alight yet, but the sensible money says that Nintendo will continue pushing the boundaries of what its cardboard kits can do.

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