Pokémon boss Junichi Masuda on keeping hardcore players happy, borrowing from Pokémon Go, and Let's Go's story

Pick out a feature from most Pokémon games and, chances are, Junichi Masuda probably had something to do with it. The long-time director, producer, designer and composer has done everything from designing the intricacies of breeding shiny Pokémon in the main series, to writing the music for Pokémon Go.

On Wednesday, Eurogamer was present at a brief Q and A with Masuda-san and other members of the European press, shortly after the whirlwind conference in which the Pokémon Company revealed its plan for not one, but three games, at various stages of development, to arrive over the next year and a half.

The curious mobile-Switch hybrid Pokémon Quest, as well as the upcoming, sort-of spinoff Pokémon: Let's Go Pikachu and Eevee, and the mysterious untitled Pokémon RPG that's due in late 2019 are all being developed, simultaneously, by Game Freak; its first mobile game, first HD home console game (and first with co-op, and cross-play of a sort), and then its first full RPG on the Switch. The studio, I'm told, has grown to well over three hundred people in size - it's an ambitious plan even still. Read on for a full transcript of Masuda-san's chat with us and the European media.

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