The big Battlefield 5 interview
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Battlefield 5 hasn't had the easiest of starts. In recent months, it's experienced a huge fan backlash for including women and "unrealistic" cosmetics in the game, while a recent financial report by Cowen claimed the game had performed below expectations in pre-order sales, which is a shame, as my hands-on experience playing Conquest on the Rotterdam map at Gamescom was exhilarating - even if the climbing mechanics were a little clunky.
With the open beta beginning on 4th September, I was intrigued to find out whether DICE felt prepared for the full launch. At this year's Gamescom, I met with Battlefield executive producer Aleks Grøndal to ask him about the new battle royale mode, grand operations and live services. The extent to which I got answers, however, was questionable.
I wanted to start off by asking what you think separates this Battlefield from Battlefield 1, what are the main changes you've made?
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