An indie developer misclicked, got review bombed and now their game's servers are "exploding"
Remember the saying "there's no such thing as bad publicity"? Following the events of the last few days, at least one indie developer may disagree.
Evolvation, a space flying shooter made by two people, was originally released in February 2017. Earlier this week, it had an average concurrent player count of one person. Fast forward to today, and there are currently 53,487 people in-game, with a new all-time peak of 172,870 set yesterday evening. Unsurprisingly, the sudden influx of new players is breaking the small indie game's servers. How on earth did this happen?
Unbelievably, it all began with one misclick.
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