Harry Potter mobile game maker defends child-choking scene which asks you to wait or pay money

Harry Potter: Hogwarts Mystery's infamous scene which asks you to pay money or wait while your child avatar is strangled by a magic plant has been defended by developer Jam City.

The scene is designed so it coincides with the first time you run out of energy (Hogwarts Mystery uses a typical mobile game energy system where you either wait, or pay up to speed things along). If you don't pay, you watch your young character continue to be strangled.

It's a moment which defined the early response to the game a year ago - but which has not damaged its long-term success. In less than a year, Hogwarts Mystery had passed the $100m revenue mark.

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