Long-in-the-works voxel-based action-RPG Cube World is out at the end of September
Developer Picroma has revealed that its long-in-the-works voxel-based action-RPG will be coming to Steam, somewhat earlier than previously announced, on Monday, 30th September.
Cube World first emerged back in 2013, and immediately impressed with its endearing looks and bold premise; it sought to deliver a procedurally generated sandbox-style fantasy adventure, with a focus on open-world exploration, that would completely reconfigure itself with each new play-through.
Interest was strong enough that developer Wolfram von Funck agreed to release his hobby project as a paid alpha, with that initial release proving to be both an enjoyably genteel experience in its own right, and a solid foundation for future development.
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