Free-to-play The Elder Scrolls: Blades delayed into 2020 on Switch

Fans of Bethesda-flavoured monetisation nonsense better get their hankies out; the company's free-to-play Elder Scrolls spin-off, The Elder Scrolls: Blades, will no be coming to Switch this year as originally announced, and is now due some time in 2020. That primarily appears to be the result of Bethesda's decision to ditch Blades' unpopular chest timers.

The Elder Scrolls: Blades - which Eurogamer's Robert Purchese declared to be "a bit naff" earlier this year - is a first-person fantasy affair on mobile, in which players can create a character, level it up, chat to NPCs, own a house, buy equipment, and pop off into countryside, away from the hub area, in order to have bite-sized, vaguely interesting adventures.

Regrettably, Robert found Blades to be sluggish and repetitive at launch (it's technically still in early access), and stymied by Bethesda's chosen monetisation methods, including to- purchasables and timers slathered indiscriminately all over the game.

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