New off-screen Half-Life: Alyx footage gives a closer look at the VR experience
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Yesterday, YouTube channel Adam Savage's Tested shared an extensive breakdown of Valve's Half-Life: Alyx, going hands-on to compare the still-in-development game across a variety of VR devices. And, now, the internet has eked out the gameplay from that original 30-minute video and squashed into down into an easily digestible 11 minutes of juicy stuff.
Tested's off-screen footage, taken from around three hours of play-through, steers clear of plot details and certain advanced mechanics for obvious spoiler reasons, but it does give a solid look at some of the motion-control-based interactions that players will be able to deploy over the course of Alyx's reported 15-hour run-time.
The newly released 11-minute edit (created by YouTuber zck2020) features Half-Life fan-favourites like shambling headcrab zombies and dangling barnacles, but on the VR front, teleportation and full locomotion movement are showcased, as are a range of natural motion-based interactions, including aiming, reloading, grenade-tossing, door-opening, and more.
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