Xbox Series S impressions: good things come in 364GB packages

"Thank goodness you're finally getting rid of that", my flatmate said as I hunched over our TV cabinet, mid-way through the ceremonial process of changing out my Xbox One for the Series S. A little harsh on the poor old Xbox One, perhaps, but I could understand the sentiment. Demanding a large amount of horizontal space - and by this point in the generation struggling to keep up with more demanding titles - I'd begun to neglect it in favour of the bright RGB lights of PC gaming.

In its place now rests a compact white box, and an altogether different vision to what Microsoft presented at the start of the previous generation. The digital-only Xbox Series S is the smallest console Microsoft has ever produced, and probably the most affordable. Coming in at £249, it's even undercut the Nintendo Switch by £30. It's a staggeringly accessible gateway to next-gen gaming, all for £200 less than a Series X: but the question is whether you're willing to pay for it in a lower max resolution, reliance on digital downloads, and - crucially - only 364GB of usable space for games and apps. Perhaps more than anything, the Series S requires a shift in the way we consume our games, encouraging a high turnover of a few titles at a time rather than storing dozens away for a rainy day.

I'm by no means a hardware specialist (and I'll leave the in-depth performance analysis in the very capable hands of Digital Foundry), so like our Xbox Series X impressions written by Chris Tapsell, consider this more an account of what it's like to live with a Series S. And despite some concerns about storage, I will say this: the Series S has made me more excited for console gaming than I have been in a very long time.

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