What we've been playing
Hello! Welcome back to our regular feature where we write a little bit about some of the games we've found ourselves playing over the last few days. This time: dogs, time, and emergent gameplay in the garden.
If you fancy catching up on some of the older editions of What We've Been Playing, here's our archive.
I know just about every jump scare in the Resident Evil remake, so imagine my surprise when the famous zombie dogs bursting through the east wing windows set piece produced a surprising and undignified squeal from me in Resident Evil: Director’s Cut.
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