Super Meat Forever delayed, now launching "not too far after April"

Team Meat has announced that its upcoming Super Meat Boy Forever will no longer make its originally anticipated April 2019 release window, but says it "doesn't expect too long of a delay".

Super Meat Boy Forever was initially announced all the way back in 2014, and was originally intended to be a mobile-only game. That early version was put on hold when one half of the original Team Meat, The Binding of Isaac creator Edmund McMillen, departed Team Meat - but the game resurfaced in 2017 when remaining founder Tommy Refenes announced his intention to restart the project with new team members.

In its current state, Super Meat Boy retains the auto-runner mechanics inherited from the early mobile version, and can be played using just two-buttons as players navigate its procedurally generated platform levels. The complete version was originally due to launch on PS4, Xbox one, Switch, PC, and mobile in April 2019, but that is no longer the case.

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